In the long night there are many monsters and a brave few who who are called by the gods to hunt them.
Though there are several churches that have knightly orders devoted to monster hunting few have as storied a history as the those dedicated to the Huntress and the Order of the Silver Bullet.
Paladin - Oath of the Hunt
Paladin Level | Feature |
---|---|
3rd | Oath Spells, Smiting Volley, Channel Divinity |
7th | Aura of the Pack |
15th | Pack Mentality |
20th | Apex Predator |
3rd Level
Oath Spells
Each oath has a list of associated spells. You gain access to these spells at the levels specified in the oath description. Once you gain access to an oath spell, you always have it prepared. Oath spells don’t count against the number of spells you can prepare each day. If you gain an oath spell that doesn’t appear on the paladin spell list, the spell is nonetheless a paladin spell for you.
Level | Additional Spells |
---|---|
3rd | Ensaring Strike, Snare |
5th | Silence, Locate Animals or Plants |
9th | Conjure Barrage, Lightning Arrow |
13th | Locate Creature, Faithful Hound |
17th | Swift Quiver, Hold Monster |
Smiting Volley
Starting at third level, you may use divine smite when you hit with a ranged attack, but your damage dice are d6. E.g. 2d6 for a 1st-level spell slot, plus 1d6 for each spell level higher than 1st, to a maximum of 5d6. The Damage increases by 1d6 if the target is a Dragon or Beast, up to 6d6.
You also may swap your current fighting style for the Archery fighting style.
Channel Divinity
When you take this oath at 3rd level, you gain the following two channel Divinity Options:Heartseeker bonus dice do not get doubled for Critical Hit damage.
See Blindsight
Perfect Instinct. As an action you enter a state of heightened instinct, for the next minute you gain 20ft Blindsight and whenever a creature within 20ft moves, you may use your reaction to make a ranged attack against them.
7th Level
Aura of the Predator
You emit a predatory aura while you aren’t incapacitated. The aura extends 10 feet from you in every direction, but not through total cover. When you or an ally within your aura hit a creature with a ranged attack, the next melee attack against it gains advantage and visa versa.
At 18th level, the range of this aura increases to 30 feet.
15th Level
Pack Mentality
When an enemy misses an attack against an ally you can see within 10 feet, you may choose an ally other than yourself to make an attack using their reaction against the creature with a bonus to hit equal to your Charisma Modifier (minimum of +1).
20th Level
Apex Predator
At 20th level, you gain the ability to become an Apex Predator. As an action, you can magically become an avatar of your god, a perfect hunter. You gain the following benefits for 1 minute:
- Your movement speed becomes 60 feet and you do not provoke attacks of opportunity.
- Whenever you make an an attack roll that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10.
- Successful attacks against frightened creatures automatically become critical hits.